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env.md
[add] server:lib:node_modules
Christian Fraß
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6e9c872
at 2021-03-08 23:52:07
env.md
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# Env The opaque data structure containing the environment in which the request is being run. The Env object is usually created and passed by the Node.js runtime or node-addon-api infrastructure. ## Methods ### Constructor ```cpp Napi::Env::Env(napi_env env); ``` - `[in] env`: The `napi_env` environment from which to construct the `Napi::Env` object. ### napi_env ```cpp operator napi_env() const; ``` Returns the `napi_env` opaque data structure representing the environment. ### Global ```cpp Napi::Object Napi::Env::Global() const; ``` Returns the `Napi::Object` representing the environment's JavaScript Global Object. ### Undefined ```cpp Napi::Value Napi::Env::Undefined() const; ``` Returns the `Napi::Value` representing the environment's JavaScript Undefined Object. ### Null ```cpp Napi::Value Napi::Env::Null() const; ``` Returns the `Napi::Value` representing the environment's JavaScript Null Object. ### IsExceptionPending ```cpp bool Napi::Env::IsExceptionPending() const; ``` Returns a `bool` indicating if an exception is pending in the environment. ### GetAndClearPendingException ```cpp Napi::Error Napi::Env::GetAndClearPendingException(); ``` Returns an `Napi::Error` object representing the environment's pending exception, if any. ### RunScript ```cpp Napi::Value Napi::Env::RunScript(____ script); ``` - `[in] script`: A string containing JavaScript code to execute. Runs JavaScript code contained in a string and returns its result. The `script` can be any of the following types: - [`Napi::String`](string.md) - `const char *` - `const std::string &` ### GetInstanceData ```cpp template <typename T> T* GetInstanceData(); ``` Returns the instance data that was previously associated with the environment, or `nullptr` if none was associated. ### SetInstanceData ```cpp template <typename T> using Finalizer = void (*)(Env, T*); template <typename T, Finalizer<T> fini = Env::DefaultFini<T>> void SetInstanceData(T* data); ``` - `[template] fini`: A function to call when the instance data is to be deleted. Accepts a function of the form `void CleanupData(Napi::Env env, T* data)`. If not given, the default finalizer will be used, which simply uses the `delete` operator to destroy `T*` when the addon instance is unloaded. - `[in] data`: A pointer to data that will be associated with the instance of the addon for the duration of its lifecycle. Associates a data item stored at `T* data` with the current instance of the addon. The item will be passed to the function `fini` which gets called when an instance of the addon is unloaded. ### SetInstanceData ```cpp template <typename DataType, typename HintType> using FinalizerWithHint = void (*)(Env, DataType*, HintType*); template <typename DataType, typename HintType, FinalizerWithHint<DataType, HintType> fini = Env::DefaultFiniWithHint<DataType, HintType>> void SetInstanceData(DataType* data, HintType* hint); ``` - `[template] fini`: A function to call when the instance data is to be deleted. Accepts a function of the form `void CleanupData(Napi::Env env, DataType* data, HintType* hint)`. If not given, the default finalizer will be used, which simply uses the `delete` operator to destroy `T*` when the addon instance is unloaded. - `[in] data`: A pointer to data that will be associated with the instance of the addon for the duration of its lifecycle. - `[in] hint`: A pointer to data that will be associated with the instance of the addon for the duration of its lifecycle and will be passed as a hint to `fini` when the addon instance is unloaded. Associates a data item stored at `T* data` with the current instance of the addon. The item will be passed to the function `fini` which gets called when an instance of the addon is unloaded. This overload accepts an additional hint to be passed to `fini`.