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wirc-backend.git
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nan
nan.h
[ini]
Christian Fraß
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at 2021-11-18 23:53:54
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/********************************************************************* * NAN - Native Abstractions for Node.js * * Copyright (c) 2018 NAN contributors: * - Rod Vagg <https://github.com/rvagg> * - Benjamin Byholm <https://github.com/kkoopa> * - Trevor Norris <https://github.com/trevnorris> * - Nathan Rajlich <https://github.com/TooTallNate> * - Brett Lawson <https://github.com/brett19> * - Ben Noordhuis <https://github.com/bnoordhuis> * - David Siegel <https://github.com/agnat> * - Michael Ira Krufky <https://github.com/mkrufky> * * MIT License <https://github.com/nodejs/nan/blob/master/LICENSE.md> * * Version 2.15.0: current Node 16.6.1, Node 0.12: 0.12.18, Node 0.10: 0.10.48, iojs: 3.3.1 * * See https://github.com/nodejs/nan for the latest update to this file **********************************************************************************/ #ifndef NAN_H_ #define NAN_H_ #include <node_version.h> #define NODE_0_10_MODULE_VERSION 11 #define NODE_0_12_MODULE_VERSION 14 #define ATOM_0_21_MODULE_VERSION 41 #define IOJS_1_0_MODULE_VERSION 42 #define IOJS_1_1_MODULE_VERSION 43 #define IOJS_2_0_MODULE_VERSION 44 #define IOJS_3_0_MODULE_VERSION 45 #define NODE_4_0_MODULE_VERSION 46 #define NODE_5_0_MODULE_VERSION 47 #define NODE_6_0_MODULE_VERSION 48 #define NODE_7_0_MODULE_VERSION 51 #define NODE_8_0_MODULE_VERSION 57 #define NODE_9_0_MODULE_VERSION 59 #define NODE_10_0_MODULE_VERSION 64 #define NODE_11_0_MODULE_VERSION 67 #define NODE_12_0_MODULE_VERSION 72 #define NODE_13_0_MODULE_VERSION 79 #define NODE_14_0_MODULE_VERSION 83 #define NODE_15_0_MODULE_VERSION 88 #define NODE_16_0_MODULE_VERSION 93 #ifdef _MSC_VER # define NAN_HAS_CPLUSPLUS_11 (_MSC_VER >= 1800) #else # define NAN_HAS_CPLUSPLUS_11 (__cplusplus >= 201103L) #endif #if NODE_MODULE_VERSION >= IOJS_3_0_MODULE_VERSION && !NAN_HAS_CPLUSPLUS_11 # error This version of node/NAN/v8 requires a C++11 compiler #endif #include <uv.h> #include <node.h> #include <node_buffer.h> #include <node_object_wrap.h> #include <algorithm> #include <cstring> #include <climits> #include <cstdlib> #include <utility> #if defined(_MSC_VER) # pragma warning( push ) # pragma warning( disable : 4530 ) # include <queue> # include <string> # include <vector> # pragma warning( pop ) #else # include <queue> # include <string> # include <vector> #endif // uv helpers #ifdef UV_VERSION_MAJOR # ifndef UV_VERSION_PATCH # define UV_VERSION_PATCH 0 # endif # define NAUV_UVVERSION ((UV_VERSION_MAJOR << 16) | \ (UV_VERSION_MINOR << 8) | \ (UV_VERSION_PATCH)) #else # define NAUV_UVVERSION 0x000b00 #endif #if NAUV_UVVERSION < 0x000b0b # ifdef WIN32 # include <windows.h> # else # include <pthread.h> # endif #endif namespace Nan { #define NAN_CONCAT(a, b) NAN_CONCAT_HELPER(a, b) #define NAN_CONCAT_HELPER(a, b) a##b #define NAN_INLINE inline // TODO(bnoordhuis) Remove in v3.0.0. #if defined(__GNUC__) && \ !(defined(V8_DISABLE_DEPRECATIONS) && V8_DISABLE_DEPRECATIONS) # define NAN_DEPRECATED __attribute__((deprecated)) #elif defined(_MSC_VER) && \ !(defined(V8_DISABLE_DEPRECATIONS) && V8_DISABLE_DEPRECATIONS) # define NAN_DEPRECATED __declspec(deprecated) #else # define NAN_DEPRECATED #endif #if NAN_HAS_CPLUSPLUS_11 # define NAN_DISALLOW_ASSIGN(CLASS) void operator=(const CLASS&) = delete; # define NAN_DISALLOW_COPY(CLASS) CLASS(const CLASS&) = delete; # define NAN_DISALLOW_MOVE(CLASS) \ CLASS(CLASS&&) = delete; /* NOLINT(build/c++11) */ \ void operator=(CLASS&&) = delete; #else # define NAN_DISALLOW_ASSIGN(CLASS) void operator=(const CLASS&); # define NAN_DISALLOW_COPY(CLASS) CLASS(const CLASS&); # define NAN_DISALLOW_MOVE(CLASS) #endif #define NAN_DISALLOW_ASSIGN_COPY(CLASS) \ NAN_DISALLOW_ASSIGN(CLASS) \ NAN_DISALLOW_COPY(CLASS) #define NAN_DISALLOW_ASSIGN_MOVE(CLASS) \ NAN_DISALLOW_ASSIGN(CLASS) \ NAN_DISALLOW_MOVE(CLASS) #define NAN_DISALLOW_COPY_MOVE(CLASS) \ NAN_DISALLOW_COPY(CLASS) \ NAN_DISALLOW_MOVE(CLASS) #define NAN_DISALLOW_ASSIGN_COPY_MOVE(CLASS) \ NAN_DISALLOW_ASSIGN(CLASS) \ NAN_DISALLOW_COPY(CLASS) \ NAN_DISALLOW_MOVE(CLASS) #define TYPE_CHECK(T, S) \ while (false) { \ *(static_cast<T *volatile *>(0)) = static_cast<S*>(0); \ } //=== RegistrationFunction ===================================================== #if NODE_MODULE_VERSION < IOJS_3_0_MODULE_VERSION typedef v8::Handle<v8::Object> ADDON_REGISTER_FUNCTION_ARGS_TYPE; #else typedef v8::Local<v8::Object> ADDON_REGISTER_FUNCTION_ARGS_TYPE; #endif #define NAN_MODULE_INIT(name) \ void name(Nan::ADDON_REGISTER_FUNCTION_ARGS_TYPE target) #if NODE_MAJOR_VERSION >= 10 || \ NODE_MAJOR_VERSION == 9 && NODE_MINOR_VERSION >= 3 #define NAN_MODULE_WORKER_ENABLED(module_name, registration) \ extern "C" NODE_MODULE_EXPORT void \ NAN_CONCAT(node_register_module_v, NODE_MODULE_VERSION)( \ v8::Local<v8::Object> exports, v8::Local<v8::Value> module, \ v8::Local<v8::Context> context) \ { \ registration(exports); \ } #else #define NAN_MODULE_WORKER_ENABLED(module_name, registration) \ NODE_MODULE(module_name, registration) #endif //=== CallbackInfo ============================================================= #include "nan_callbacks.h" // NOLINT(build/include) //============================================================================== #if (NODE_MODULE_VERSION < NODE_0_12_MODULE_VERSION) typedef v8::Script UnboundScript; typedef v8::Script BoundScript; #else typedef v8::UnboundScript UnboundScript; typedef v8::Script BoundScript; #endif #if (NODE_MODULE_VERSION < ATOM_0_21_MODULE_VERSION) typedef v8::String::ExternalAsciiStringResource ExternalOneByteStringResource; #else typedef v8::String::ExternalOneByteStringResource ExternalOneByteStringResource; #endif #if (NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION) template<typename T> class NonCopyablePersistentTraits : public v8::NonCopyablePersistentTraits<T> {}; template<typename T> class CopyablePersistentTraits : public v8::CopyablePersistentTraits<T> {}; template<typename T> class PersistentBase : public v8::PersistentBase<T> {}; template<typename T, typename M = v8::NonCopyablePersistentTraits<T> > class Persistent; #else template<typename T> class NonCopyablePersistentTraits; template<typename T> class PersistentBase; template<typename T, typename P> class WeakCallbackData; template<typename T, typename M = NonCopyablePersistentTraits<T> > class Persistent; #endif // NODE_MODULE_VERSION template<typename T> class Maybe { public: inline bool IsNothing() const { return !has_value_; } inline bool IsJust() const { return has_value_; } inline T ToChecked() const { return FromJust(); } inline void Check() const { FromJust(); } inline bool To(T* out) const { if (IsJust()) *out = value_; return IsJust(); } inline T FromJust() const { #if defined(V8_ENABLE_CHECKS) assert(IsJust() && "FromJust is Nothing"); #endif // V8_ENABLE_CHECKS return value_; } inline T FromMaybe(const T& default_value) const { return has_value_ ? value_ : default_value; } inline bool operator==(const Maybe &other) const { return (IsJust() == other.IsJust()) && (!IsJust() || FromJust() == other.FromJust()); } inline bool operator!=(const Maybe &other) const { return !operator==(other); } #if defined(V8_MAJOR_VERSION) && (V8_MAJOR_VERSION > 4 || \ (V8_MAJOR_VERSION == 4 && defined(V8_MINOR_VERSION) && V8_MINOR_VERSION >= 3)) // Allow implicit conversions from v8::Maybe<T> to Nan::Maybe<T>. Maybe(const v8::Maybe<T>& that) // NOLINT(runtime/explicit) : has_value_(that.IsJust()) , value_(that.FromMaybe(T())) {} #endif private: Maybe() : has_value_(false) {} explicit Maybe(const T& t) : has_value_(true), value_(t) {} bool has_value_; T value_; template<typename U> friend Maybe<U> Nothing(); template<typename U> friend Maybe<U> Just(const U& u); }; template<typename T> inline Maybe<T> Nothing() { return Maybe<T>(); } template<typename T> inline Maybe<T> Just(const T& t) { return Maybe<T>(t); } #if defined(V8_MAJOR_VERSION) && (V8_MAJOR_VERSION > 4 || \ (V8_MAJOR_VERSION == 4 && defined(V8_MINOR_VERSION) && V8_MINOR_VERSION >= 3)) # include "nan_maybe_43_inl.h" // NOLINT(build/include) #else # include "nan_maybe_pre_43_inl.h" // NOLINT(build/include) #endif #include "nan_converters.h" // NOLINT(build/include) #include "nan_new.h" // NOLINT(build/include) #if NAUV_UVVERSION < 0x000b17 #define NAUV_WORK_CB(func) \ void func(uv_async_t *async, int) #else #define NAUV_WORK_CB(func) \ void func(uv_async_t *async) #endif #if NAUV_UVVERSION >= 0x000b0b typedef uv_key_t nauv_key_t; inline int nauv_key_create(nauv_key_t *key) { return uv_key_create(key); } inline void nauv_key_delete(nauv_key_t *key) { uv_key_delete(key); } inline void* nauv_key_get(nauv_key_t *key) { return uv_key_get(key); } inline void nauv_key_set(nauv_key_t *key, void *value) { uv_key_set(key, value); } #else /* Implement thread local storage for older versions of libuv. * This is essentially a backport of libuv commit 5d2434bf * written by Ben Noordhuis, adjusted for names and inline. */ #ifndef WIN32 typedef pthread_key_t nauv_key_t; inline int nauv_key_create(nauv_key_t* key) { return -pthread_key_create(key, NULL); } inline void nauv_key_delete(nauv_key_t* key) { if (pthread_key_delete(*key)) abort(); } inline void* nauv_key_get(nauv_key_t* key) { return pthread_getspecific(*key); } inline void nauv_key_set(nauv_key_t* key, void* value) { if (pthread_setspecific(*key, value)) abort(); } #else typedef struct { DWORD tls_index; } nauv_key_t; inline int nauv_key_create(nauv_key_t* key) { key->tls_index = TlsAlloc(); if (key->tls_index == TLS_OUT_OF_INDEXES) return UV_ENOMEM; return 0; } inline void nauv_key_delete(nauv_key_t* key) { if (TlsFree(key->tls_index) == FALSE) abort(); key->tls_index = TLS_OUT_OF_INDEXES; } inline void* nauv_key_get(nauv_key_t* key) { void* value = TlsGetValue(key->tls_index); if (value == NULL) if (GetLastError() != ERROR_SUCCESS) abort(); return value; } inline void nauv_key_set(nauv_key_t* key, void* value) { if (TlsSetValue(key->tls_index, value) == FALSE) abort(); } #endif #endif #if NODE_MODULE_VERSION < IOJS_3_0_MODULE_VERSION template<typename T> v8::Local<T> New(v8::Handle<T>); #endif #if defined(V8_MAJOR_VERSION) && (V8_MAJOR_VERSION > 4 || \ (V8_MAJOR_VERSION == 4 && defined(V8_MINOR_VERSION) && V8_MINOR_VERSION >= 3)) typedef v8::WeakCallbackType WeakCallbackType; #else struct WeakCallbackType { enum E {kParameter, kInternalFields}; E type; WeakCallbackType(E other) : type(other) {} // NOLINT(runtime/explicit) inline bool operator==(E other) { return other == this->type; } inline bool operator!=(E other) { return !operator==(other); } }; #endif template<typename P> class WeakCallbackInfo; #if NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION # include "nan_persistent_12_inl.h" // NOLINT(build/include) #else # include "nan_persistent_pre_12_inl.h" // NOLINT(build/include) #endif namespace imp { static const size_t kMaxLength = 0x3fffffff; // v8::String::REPLACE_INVALID_UTF8 was introduced // in node.js v0.10.29 and v0.8.27. #if NODE_MAJOR_VERSION > 0 || \ NODE_MINOR_VERSION > 10 || \ NODE_MINOR_VERSION == 10 && NODE_PATCH_VERSION >= 29 || \ NODE_MINOR_VERSION == 8 && NODE_PATCH_VERSION >= 27 static const unsigned kReplaceInvalidUtf8 = v8::String::REPLACE_INVALID_UTF8; #else static const unsigned kReplaceInvalidUtf8 = 0; #endif } // end of namespace imp //=== HandleScope ============================================================== class HandleScope { v8::HandleScope scope; public: #if NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION inline HandleScope() : scope(v8::Isolate::GetCurrent()) {} inline static int NumberOfHandles() { return v8::HandleScope::NumberOfHandles(v8::Isolate::GetCurrent()); } #else inline HandleScope() : scope() {} inline static int NumberOfHandles() { return v8::HandleScope::NumberOfHandles(); } #endif private: // Make it hard to create heap-allocated or illegal handle scopes by // disallowing certain operations. HandleScope(const HandleScope &); void operator=(const HandleScope &); void *operator new(size_t size); void operator delete(void *, size_t) { abort(); } }; class EscapableHandleScope { public: #if NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION inline EscapableHandleScope() : scope(v8::Isolate::GetCurrent()) {} inline static int NumberOfHandles() { return v8::EscapableHandleScope::NumberOfHandles(v8::Isolate::GetCurrent()); } template<typename T> inline v8::Local<T> Escape(v8::Local<T> value) { return scope.Escape(value); } private: v8::EscapableHandleScope scope; #else inline EscapableHandleScope() : scope() {} inline static int NumberOfHandles() { return v8::HandleScope::NumberOfHandles(); } template<typename T> inline v8::Local<T> Escape(v8::Local<T> value) { return scope.Close(value); } private: v8::HandleScope scope; #endif private: // Make it hard to create heap-allocated or illegal handle scopes by // disallowing certain operations. EscapableHandleScope(const EscapableHandleScope &); void operator=(const EscapableHandleScope &); void *operator new(size_t size); void operator delete(void *, size_t) { abort(); } }; //=== TryCatch ================================================================= class TryCatch { v8::TryCatch try_catch_; friend void FatalException(const TryCatch&); public: #if NODE_MODULE_VERSION > NODE_0_12_MODULE_VERSION TryCatch() : try_catch_(v8::Isolate::GetCurrent()) {} #endif inline bool HasCaught() const { return try_catch_.HasCaught(); } inline bool CanContinue() const { return try_catch_.CanContinue(); } inline v8::Local<v8::Value> ReThrow() { #if NODE_MODULE_VERSION < IOJS_3_0_MODULE_VERSION return New(try_catch_.ReThrow()); #else return try_catch_.ReThrow(); #endif } inline v8::Local<v8::Value> Exception() const { return try_catch_.Exception(); } #if defined(V8_MAJOR_VERSION) && (V8_MAJOR_VERSION > 4 || \ (V8_MAJOR_VERSION == 4 && defined(V8_MINOR_VERSION) && V8_MINOR_VERSION >= 3)) inline v8::MaybeLocal<v8::Value> StackTrace() const { v8::Isolate *isolate = v8::Isolate::GetCurrent(); v8::EscapableHandleScope scope(isolate); return scope.Escape(try_catch_.StackTrace(isolate->GetCurrentContext()) .FromMaybe(v8::Local<v8::Value>())); } #else inline MaybeLocal<v8::Value> StackTrace() const { return try_catch_.StackTrace(); } #endif inline v8::Local<v8::Message> Message() const { return try_catch_.Message(); } inline void Reset() { try_catch_.Reset(); } inline void SetVerbose(bool value) { try_catch_.SetVerbose(value); } inline void SetCaptureMessage(bool value) { try_catch_.SetCaptureMessage(value); } }; v8::Local<v8::Value> MakeCallback(v8::Local<v8::Object> target, v8::Local<v8::Function> func, int argc, v8::Local<v8::Value>* argv); v8::Local<v8::Value> MakeCallback(v8::Local<v8::Object> target, v8::Local<v8::String> symbol, int argc, v8::Local<v8::Value>* argv); v8::Local<v8::Value> MakeCallback(v8::Local<v8::Object> target, const char* method, int argc, v8::Local<v8::Value>* argv); // === AsyncResource =========================================================== class AsyncResource { public: AsyncResource( v8::Local<v8::String> name , v8::Local<v8::Object> resource = New<v8::Object>()) { #if NODE_MODULE_VERSION >= NODE_9_0_MODULE_VERSION v8::Isolate* isolate = v8::Isolate::GetCurrent(); if (resource.IsEmpty()) { resource = New<v8::Object>(); } context = node::EmitAsyncInit(isolate, resource, name); #endif } AsyncResource( const char* name , v8::Local<v8::Object> resource = New<v8::Object>()) { #if NODE_MODULE_VERSION >= NODE_9_0_MODULE_VERSION v8::Isolate* isolate = v8::Isolate::GetCurrent(); if (resource.IsEmpty()) { resource = New<v8::Object>(); } v8::Local<v8::String> name_string = New<v8::String>(name).ToLocalChecked(); context = node::EmitAsyncInit(isolate, resource, name_string); #endif } ~AsyncResource() { #if NODE_MODULE_VERSION >= NODE_9_0_MODULE_VERSION v8::Isolate* isolate = v8::Isolate::GetCurrent(); node::EmitAsyncDestroy(isolate, context); #endif } inline MaybeLocal<v8::Value> runInAsyncScope( v8::Local<v8::Object> target , v8::Local<v8::Function> func , int argc , v8::Local<v8::Value>* argv) { #if NODE_MODULE_VERSION < NODE_9_0_MODULE_VERSION return MakeCallback(target, func, argc, argv); #else return node::MakeCallback( v8::Isolate::GetCurrent(), target, func, argc, argv, context); #endif } inline MaybeLocal<v8::Value> runInAsyncScope( v8::Local<v8::Object> target , v8::Local<v8::String> symbol , int argc , v8::Local<v8::Value>* argv) { #if NODE_MODULE_VERSION < NODE_9_0_MODULE_VERSION return MakeCallback(target, symbol, argc, argv); #else return node::MakeCallback( v8::Isolate::GetCurrent(), target, symbol, argc, argv, context); #endif } inline MaybeLocal<v8::Value> runInAsyncScope( v8::Local<v8::Object> target , const char* method , int argc , v8::Local<v8::Value>* argv) { #if NODE_MODULE_VERSION < NODE_9_0_MODULE_VERSION return MakeCallback(target, method, argc, argv); #else return node::MakeCallback( v8::Isolate::GetCurrent(), target, method, argc, argv, context); #endif } private: NAN_DISALLOW_ASSIGN_COPY_MOVE(AsyncResource) #if NODE_MODULE_VERSION >= NODE_9_0_MODULE_VERSION node::async_context context; #endif }; inline uv_loop_t* GetCurrentEventLoop() { #if NODE_MAJOR_VERSION >= 10 || \ NODE_MAJOR_VERSION == 9 && NODE_MINOR_VERSION >= 3 || \ NODE_MAJOR_VERSION == 8 && NODE_MINOR_VERSION >= 10 return node::GetCurrentEventLoop(v8::Isolate::GetCurrent()); #else return uv_default_loop(); #endif } //============ ================================================================= /* node 0.12 */ #if NODE_MODULE_VERSION >= NODE_0_12_MODULE_VERSION inline void SetCounterFunction(v8::CounterLookupCallback cb) { v8::Isolate::GetCurrent()->SetCounterFunction(cb); } inline void SetCreateHistogramFunction(v8::CreateHistogramCallback cb) { v8::Isolate::GetCurrent()->SetCreateHistogramFunction(cb); } inline void SetAddHistogramSampleFunction(v8::AddHistogramSampleCallback cb) { v8::Isolate::GetCurrent()->SetAddHistogramSampleFunction(cb); } #if defined(V8_MAJOR_VERSION) && (V8_MAJOR_VERSION > 4 || \ (V8_MAJOR_VERSION == 4 && defined(V8_MINOR_VERSION) && V8_MINOR_VERSION >= 3)) inline bool IdleNotification(int idle_time_in_ms) { return v8::Isolate::GetCurrent()->IdleNotificationDeadline( idle_time_in_ms * 0.001); } # else inline bool IdleNotification(int idle_time_in_ms) { return v8::Isolate::GetCurrent()->IdleNotification(idle_time_in_ms); } #endif inline void LowMemoryNotification() { v8::Isolate::GetCurrent()->LowMemoryNotification(); } inline void ContextDisposedNotification() { v8::Isolate::GetCurrent()->ContextDisposedNotification(); } #else inline void SetCounterFunction(v8::CounterLookupCallback cb) { v8::V8::SetCounterFunction(cb); } inline void SetCreateHistogramFunction(v8::CreateHistogramCallback cb) { v8::V8::SetCreateHistogramFunction(cb); } inline void SetAddHistogramSampleFunction(v8::AddHistogramSampleCallback cb) { v8::V8::SetAddHistogramSampleFunction(cb); } inline bool IdleNotification(int idle_time_in_ms) { return v8::V8::IdleNotification(idle_time_in_ms); } inline void LowMemoryNotification() { v8::V8::LowMemoryNotification(); } inline void ContextDisposedNotification() { v8::V8::ContextDisposedNotification(); } #endif #if (NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION) // Node 0.12 inline v8::Local<v8::Primitive> Undefined() { # if NODE_MODULE_VERSION < IOJS_3_0_MODULE_VERSION EscapableHandleScope scope; return scope.Escape(New(v8::Undefined(v8::Isolate::GetCurrent()))); # else return v8::Undefined(v8::Isolate::GetCurrent()); # endif } inline v8::Local<v8::Primitive> Null() { # if NODE_MODULE_VERSION < IOJS_3_0_MODULE_VERSION EscapableHandleScope scope; return scope.Escape(New(v8::Null(v8::Isolate::GetCurrent()))); # else return v8::Null(v8::Isolate::GetCurrent()); # endif } inline v8::Local<v8::Boolean> True() { # if NODE_MODULE_VERSION < IOJS_3_0_MODULE_VERSION EscapableHandleScope scope; return scope.Escape(New(v8::True(v8::Isolate::GetCurrent()))); # else return v8::True(v8::Isolate::GetCurrent()); # endif } inline v8::Local<v8::Boolean> False() { # if NODE_MODULE_VERSION < IOJS_3_0_MODULE_VERSION EscapableHandleScope scope; return scope.Escape(New(v8::False(v8::Isolate::GetCurrent()))); # else return v8::False(v8::Isolate::GetCurrent()); # endif } inline v8::Local<v8::String> EmptyString() { return v8::String::Empty(v8::Isolate::GetCurrent()); } inline int AdjustExternalMemory(int bc) { return static_cast<int>( v8::Isolate::GetCurrent()->AdjustAmountOfExternalAllocatedMemory(bc)); } inline void SetTemplate( v8::Local<v8::Template> templ , const char *name , v8::Local<v8::Data> value) { templ->Set(v8::Isolate::GetCurrent(), name, value); } inline void SetTemplate( v8::Local<v8::Template> templ , v8::Local<v8::String> name , v8::Local<v8::Data> value , v8::PropertyAttribute attributes) { templ->Set(name, value, attributes); } inline v8::Local<v8::Context> GetCurrentContext() { return v8::Isolate::GetCurrent()->GetCurrentContext(); } inline void* GetInternalFieldPointer( v8::Local<v8::Object> object , int index) { return object->GetAlignedPointerFromInternalField(index); } inline void SetInternalFieldPointer( v8::Local<v8::Object> object , int index , void* value) { object->SetAlignedPointerInInternalField(index, value); } # define NAN_GC_CALLBACK(name) \ void name(v8::Isolate *isolate, v8::GCType type, v8::GCCallbackFlags flags) #if NODE_MODULE_VERSION <= NODE_4_0_MODULE_VERSION typedef v8::Isolate::GCEpilogueCallback GCEpilogueCallback; typedef v8::Isolate::GCPrologueCallback GCPrologueCallback; #else typedef v8::Isolate::GCCallback GCEpilogueCallback; typedef v8::Isolate::GCCallback GCPrologueCallback; #endif inline void AddGCEpilogueCallback( GCEpilogueCallback callback , v8::GCType gc_type_filter = v8::kGCTypeAll) { v8::Isolate::GetCurrent()->AddGCEpilogueCallback(callback, gc_type_filter); } inline void RemoveGCEpilogueCallback( GCEpilogueCallback callback) { v8::Isolate::GetCurrent()->RemoveGCEpilogueCallback(callback); } inline void AddGCPrologueCallback( GCPrologueCallback callback , v8::GCType gc_type_filter = v8::kGCTypeAll) { v8::Isolate::GetCurrent()->AddGCPrologueCallback(callback, gc_type_filter); } inline void RemoveGCPrologueCallback( GCPrologueCallback callback) { v8::Isolate::GetCurrent()->RemoveGCPrologueCallback(callback); } inline void GetHeapStatistics( v8::HeapStatistics *heap_statistics) { v8::Isolate::GetCurrent()->GetHeapStatistics(heap_statistics); } # define X(NAME) \ inline v8::Local<v8::Value> NAME(const char *msg) { \ EscapableHandleScope scope; \ return scope.Escape(v8::Exception::NAME(New(msg).ToLocalChecked())); \ } \ \ inline \ v8::Local<v8::Value> NAME(v8::Local<v8::String> msg) { \ return v8::Exception::NAME(msg); \ } \ \ inline void Throw ## NAME(const char *msg) { \ HandleScope scope; \ v8::Isolate::GetCurrent()->ThrowException( \ v8::Exception::NAME(New(msg).ToLocalChecked())); \ } \ \ inline void Throw ## NAME(v8::Local<v8::String> msg) { \ HandleScope scope; \ v8::Isolate::GetCurrent()->ThrowException( \ v8::Exception::NAME(msg)); \ } X(Error) X(RangeError) X(ReferenceError) X(SyntaxError) X(TypeError) # undef X inline void ThrowError(v8::Local<v8::Value> error) { v8::Isolate::GetCurrent()->ThrowException(error); } inline MaybeLocal<v8::Object> NewBuffer( char *data , size_t length #if NODE_MODULE_VERSION > IOJS_2_0_MODULE_VERSION , node::Buffer::FreeCallback callback #else , node::smalloc::FreeCallback callback #endif , void *hint ) { // arbitrary buffer lengths requires // NODE_MODULE_VERSION >= IOJS_3_0_MODULE_VERSION assert(length <= imp::kMaxLength && "too large buffer"); #if NODE_MODULE_VERSION > IOJS_2_0_MODULE_VERSION return node::Buffer::New( v8::Isolate::GetCurrent(), data, length, callback, hint); #else return node::Buffer::New(v8::Isolate::GetCurrent(), data, length, callback, hint); #endif } inline MaybeLocal<v8::Object> CopyBuffer( const char *data , uint32_t size ) { // arbitrary buffer lengths requires // NODE_MODULE_VERSION >= IOJS_3_0_MODULE_VERSION assert(size <= imp::kMaxLength && "too large buffer"); #if NODE_MODULE_VERSION > IOJS_2_0_MODULE_VERSION return node::Buffer::Copy( v8::Isolate::GetCurrent(), data, size); #else return node::Buffer::New(v8::Isolate::GetCurrent(), data, size); #endif } inline MaybeLocal<v8::Object> NewBuffer(uint32_t size) { // arbitrary buffer lengths requires // NODE_MODULE_VERSION >= IOJS_3_0_MODULE_VERSION assert(size <= imp::kMaxLength && "too large buffer"); #if NODE_MODULE_VERSION > IOJS_2_0_MODULE_VERSION return node::Buffer::New( v8::Isolate::GetCurrent(), size); #else return node::Buffer::New(v8::Isolate::GetCurrent(), size); #endif } inline MaybeLocal<v8::Object> NewBuffer( char* data , uint32_t size ) { // arbitrary buffer lengths requires // NODE_MODULE_VERSION >= IOJS_3_0_MODULE_VERSION assert(size <= imp::kMaxLength && "too large buffer"); #if NODE_MODULE_VERSION > IOJS_2_0_MODULE_VERSION return node::Buffer::New(v8::Isolate::GetCurrent(), data, size); #else return node::Buffer::Use(v8::Isolate::GetCurrent(), data, size); #endif } #if defined(V8_MAJOR_VERSION) && (V8_MAJOR_VERSION > 4 || \ (V8_MAJOR_VERSION == 4 && defined(V8_MINOR_VERSION) && V8_MINOR_VERSION >= 3)) inline MaybeLocal<v8::String> NewOneByteString(const uint8_t * value, int length = -1) { return v8::String::NewFromOneByte(v8::Isolate::GetCurrent(), value, v8::NewStringType::kNormal, length); } inline MaybeLocal<BoundScript> CompileScript( v8::Local<v8::String> s , const v8::ScriptOrigin& origin ) { v8::Isolate *isolate = v8::Isolate::GetCurrent(); v8::EscapableHandleScope scope(isolate); v8::ScriptCompiler::Source source(s, origin); return scope.Escape( v8::ScriptCompiler::Compile(isolate->GetCurrentContext(), &source) .FromMaybe(v8::Local<BoundScript>())); } inline MaybeLocal<BoundScript> CompileScript( v8::Local<v8::String> s ) { v8::Isolate *isolate = v8::Isolate::GetCurrent(); v8::EscapableHandleScope scope(isolate); v8::ScriptCompiler::Source source(s); return scope.Escape( v8::ScriptCompiler::Compile(isolate->GetCurrentContext(), &source) .FromMaybe(v8::Local<BoundScript>())); } inline MaybeLocal<v8::Value> RunScript( v8::Local<UnboundScript> script ) { v8::Isolate *isolate = v8::Isolate::GetCurrent(); v8::EscapableHandleScope scope(isolate); return scope.Escape(script->BindToCurrentContext() ->Run(isolate->GetCurrentContext()) .FromMaybe(v8::Local<v8::Value>())); } inline MaybeLocal<v8::Value> RunScript( v8::Local<BoundScript> script ) { v8::Isolate *isolate = v8::Isolate::GetCurrent(); v8::EscapableHandleScope scope(isolate); return scope.Escape(script->Run(isolate->GetCurrentContext()) .FromMaybe(v8::Local<v8::Value>())); } #else inline MaybeLocal<v8::String> NewOneByteString(const uint8_t * value, int length = -1) { return v8::String::NewFromOneByte(v8::Isolate::GetCurrent(), value, v8::String::kNormalString, length); } inline MaybeLocal<BoundScript> CompileScript( v8::Local<v8::String> s , const v8::ScriptOrigin& origin ) { v8::ScriptCompiler::Source source(s, origin); return v8::ScriptCompiler::Compile(v8::Isolate::GetCurrent(), &source); } inline MaybeLocal<BoundScript> CompileScript( v8::Local<v8::String> s ) { v8::ScriptCompiler::Source source(s); return v8::ScriptCompiler::Compile(v8::Isolate::GetCurrent(), &source); } inline MaybeLocal<v8::Value> RunScript( v8::Local<UnboundScript> script ) { EscapableHandleScope scope; return scope.Escape(script->BindToCurrentContext()->Run()); } inline MaybeLocal<v8::Value> RunScript( v8::Local<BoundScript> script ) { return script->Run(); } #endif NAN_DEPRECATED inline v8::Local<v8::Value> MakeCallback( v8::Local<v8::Object> target , v8::Local<v8::Function> func , int argc , v8::Local<v8::Value>* argv) { #if NODE_MODULE_VERSION < IOJS_3_0_MODULE_VERSION EscapableHandleScope scope; return scope.Escape(New(node::MakeCallback( v8::Isolate::GetCurrent(), target, func, argc, argv))); #else # if NODE_MODULE_VERSION >= NODE_9_0_MODULE_VERSION AsyncResource res("nan:makeCallback"); return res.runInAsyncScope(target, func, argc, argv) .FromMaybe(v8::Local<v8::Value>()); # else return node::MakeCallback( v8::Isolate::GetCurrent(), target, func, argc, argv); # endif // NODE_MODULE_VERSION >= NODE_9_0_MODULE_VERSION #endif // NODE_MODULE_VERSION < IOJS_3_0_MODULE_VERSION } NAN_DEPRECATED inline v8::Local<v8::Value> MakeCallback( v8::Local<v8::Object> target , v8::Local<v8::String> symbol , int argc , v8::Local<v8::Value>* argv) { #if NODE_MODULE_VERSION < IOJS_3_0_MODULE_VERSION EscapableHandleScope scope; return scope.Escape(New(node::MakeCallback( v8::Isolate::GetCurrent(), target, symbol, argc, argv))); #else # if NODE_MODULE_VERSION >= NODE_9_0_MODULE_VERSION AsyncResource res("nan:makeCallback"); return res.runInAsyncScope(target, symbol, argc, argv) .FromMaybe(v8::Local<v8::Value>()); # else return node::MakeCallback( v8::Isolate::GetCurrent(), target, symbol, argc, argv); # endif // NODE_MODULE_VERSION >= NODE_9_0_MODULE_VERSION #endif // NODE_MODULE_VERSION < IOJS_3_0_MODULE_VERSION } NAN_DEPRECATED inline v8::Local<v8::Value> MakeCallback( v8::Local<v8::Object> target , const char* method , int argc , v8::Local<v8::Value>* argv) { #if NODE_MODULE_VERSION < IOJS_3_0_MODULE_VERSION EscapableHandleScope scope; return scope.Escape(New(node::MakeCallback( v8::Isolate::GetCurrent(), target, method, argc, argv))); #else # if NODE_MODULE_VERSION >= NODE_9_0_MODULE_VERSION AsyncResource res("nan:makeCallback"); return res.runInAsyncScope(target, method, argc, argv) .FromMaybe(v8::Local<v8::Value>()); # else return node::MakeCallback( v8::Isolate::GetCurrent(), target, method, argc, argv); # endif // NODE_MODULE_VERSION >= NODE_9_0_MODULE_VERSION #endif // NODE_MODULE_VERSION < IOJS_3_0_MODULE_VERSION } inline void FatalException(const TryCatch& try_catch) { node::FatalException(v8::Isolate::GetCurrent(), try_catch.try_catch_); } inline v8::Local<v8::Value> ErrnoException( int errorno , const char* syscall = NULL , const char* message = NULL , const char* path = NULL) { return node::ErrnoException(v8::Isolate::GetCurrent(), errorno, syscall, message, path); } NAN_DEPRECATED inline v8::Local<v8::Value> NanErrnoException( int errorno , const char* syscall = NULL , const char* message = NULL , const char* path = NULL) { return ErrnoException(errorno, syscall, message, path); } template<typename T> inline void SetIsolateData( v8::Isolate *isolate , T *data ) { isolate->SetData(0, data); } template<typename T> inline T *GetIsolateData( v8::Isolate *isolate ) { return static_cast<T*>(isolate->GetData(0)); } class Utf8String { public: inline explicit Utf8String(v8::Local<v8::Value> from) : length_(0), str_(str_st_) { HandleScope scope; if (!from.IsEmpty()) { #if NODE_MAJOR_VERSION >= 10 v8::Local<v8::Context> context = GetCurrentContext(); v8::Local<v8::String> string = from->ToString(context).FromMaybe(v8::Local<v8::String>()); #else v8::Local<v8::String> string = from->ToString(); #endif if (!string.IsEmpty()) { size_t len = 3 * string->Length() + 1; assert(len <= INT_MAX); if (len > sizeof (str_st_)) { str_ = static_cast<char*>(malloc(len)); assert(str_ != 0); } const int flags = v8::String::NO_NULL_TERMINATION | imp::kReplaceInvalidUtf8; #if NODE_MAJOR_VERSION >= 11 length_ = string->WriteUtf8(v8::Isolate::GetCurrent(), str_, static_cast<int>(len), 0, flags); #else // See https://github.com/nodejs/nan/issues/832. // Disable the warning as there is no way around it. #ifdef _MSC_VER #pragma warning(push) #pragma warning(disable : 4996) #endif #ifdef __GNUC__ #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wdeprecated-declarations" #endif length_ = string->WriteUtf8(str_, static_cast<int>(len), 0, flags); #ifdef __GNUC__ #pragma GCC diagnostic pop #endif #ifdef _MSC_VER #pragma warning(pop) #endif #endif // NODE_MAJOR_VERSION < 11 str_[length_] = '\0'; } } } inline int length() const { return length_; } inline char* operator*() { return str_; } inline const char* operator*() const { return str_; } inline ~Utf8String() { if (str_ != str_st_) { free(str_); } } private: NAN_DISALLOW_ASSIGN_COPY_MOVE(Utf8String) int length_; char *str_; char str_st_[1024]; }; #else // Node 0.8 and 0.10 inline v8::Local<v8::Primitive> Undefined() { EscapableHandleScope scope; return scope.Escape(New(v8::Undefined())); } inline v8::Local<v8::Primitive> Null() { EscapableHandleScope scope; return scope.Escape(New(v8::Null())); } inline v8::Local<v8::Boolean> True() { EscapableHandleScope scope; return scope.Escape(New(v8::True())); } inline v8::Local<v8::Boolean> False() { EscapableHandleScope scope; return scope.Escape(New(v8::False())); } inline v8::Local<v8::String> EmptyString() { return v8::String::Empty(); } inline int AdjustExternalMemory(int bc) { return static_cast<int>(v8::V8::AdjustAmountOfExternalAllocatedMemory(bc)); } inline void SetTemplate( v8::Local<v8::Template> templ , const char *name , v8::Local<v8::Data> value) { templ->Set(name, value); } inline void SetTemplate( v8::Local<v8::Template> templ , v8::Local<v8::String> name , v8::Local<v8::Data> value , v8::PropertyAttribute attributes) { templ->Set(name, value, attributes); } inline v8::Local<v8::Context> GetCurrentContext() { return v8::Context::GetCurrent(); } inline void* GetInternalFieldPointer( v8::Local<v8::Object> object , int index) { return object->GetPointerFromInternalField(index); } inline void SetInternalFieldPointer( v8::Local<v8::Object> object , int index , void* value) { object->SetPointerInInternalField(index, value); } # define NAN_GC_CALLBACK(name) \ void name(v8::GCType type, v8::GCCallbackFlags flags) inline void AddGCEpilogueCallback( v8::GCEpilogueCallback callback , v8::GCType gc_type_filter = v8::kGCTypeAll) { v8::V8::AddGCEpilogueCallback(callback, gc_type_filter); } inline void RemoveGCEpilogueCallback( v8::GCEpilogueCallback callback) { v8::V8::RemoveGCEpilogueCallback(callback); } inline void AddGCPrologueCallback( v8::GCPrologueCallback callback , v8::GCType gc_type_filter = v8::kGCTypeAll) { v8::V8::AddGCPrologueCallback(callback, gc_type_filter); } inline void RemoveGCPrologueCallback( v8::GCPrologueCallback callback) { v8::V8::RemoveGCPrologueCallback(callback); } inline void GetHeapStatistics( v8::HeapStatistics *heap_statistics) { v8::V8::GetHeapStatistics(heap_statistics); } # define X(NAME) \ inline v8::Local<v8::Value> NAME(const char *msg) { \ EscapableHandleScope scope; \ return scope.Escape(v8::Exception::NAME(New(msg).ToLocalChecked())); \ } \ \ inline \ v8::Local<v8::Value> NAME(v8::Local<v8::String> msg) { \ return v8::Exception::NAME(msg); \ } \ \ inline void Throw ## NAME(const char *msg) { \ HandleScope scope; \ v8::ThrowException(v8::Exception::NAME(New(msg).ToLocalChecked())); \ } \ \ inline \ void Throw ## NAME(v8::Local<v8::String> errmsg) { \ HandleScope scope; \ v8::ThrowException(v8::Exception::NAME(errmsg)); \ } X(Error) X(RangeError) X(ReferenceError) X(SyntaxError) X(TypeError) # undef X inline void ThrowError(v8::Local<v8::Value> error) { v8::ThrowException(error); } inline MaybeLocal<v8::Object> NewBuffer( char *data , size_t length , node::Buffer::free_callback callback , void *hint ) { EscapableHandleScope scope; // arbitrary buffer lengths requires // NODE_MODULE_VERSION >= IOJS_3_0_MODULE_VERSION assert(length <= imp::kMaxLength && "too large buffer"); return scope.Escape( New(node::Buffer::New(data, length, callback, hint)->handle_)); } inline MaybeLocal<v8::Object> CopyBuffer( const char *data , uint32_t size ) { EscapableHandleScope scope; // arbitrary buffer lengths requires // NODE_MODULE_VERSION >= IOJS_3_0_MODULE_VERSION assert(size <= imp::kMaxLength && "too large buffer"); #if NODE_MODULE_VERSION >= NODE_0_10_MODULE_VERSION return scope.Escape(New(node::Buffer::New(data, size)->handle_)); #else return scope.Escape( New(node::Buffer::New(const_cast<char *>(data), size)->handle_)); #endif } inline MaybeLocal<v8::Object> NewBuffer(uint32_t size) { // arbitrary buffer lengths requires // NODE_MODULE_VERSION >= IOJS_3_0_MODULE_VERSION EscapableHandleScope scope; assert(size <= imp::kMaxLength && "too large buffer"); return scope.Escape(New(node::Buffer::New(size)->handle_)); } inline void FreeData(char *data, void *hint) { (void) hint; // unused delete[] data; } inline MaybeLocal<v8::Object> NewBuffer( char* data , uint32_t size ) { EscapableHandleScope scope; // arbitrary buffer lengths requires // NODE_MODULE_VERSION >= IOJS_3_0_MODULE_VERSION assert(size <= imp::kMaxLength && "too large buffer"); return scope.Escape( New(node::Buffer::New(data, size, FreeData, NULL)->handle_)); } namespace imp { inline void widenString(std::vector<uint16_t> *ws, const uint8_t *s, int l) { size_t len = static_cast<size_t>(l); if (l < 0) { len = strlen(reinterpret_cast<const char*>(s)); } assert(len <= INT_MAX && "string too long"); ws->resize(len); std::copy(s, s + len, ws->begin()); // NOLINT(build/include_what_you_use) } } // end of namespace imp inline MaybeLocal<v8::String> NewOneByteString(const uint8_t * value, int length = -1) { std::vector<uint16_t> wideString; // NOLINT(build/include_what_you_use) imp::widenString(&wideString, value, length); return v8::String::New(wideString.data(), static_cast<int>(wideString.size())); } inline MaybeLocal<BoundScript> CompileScript( v8::Local<v8::String> s , const v8::ScriptOrigin& origin ) { return v8::Script::Compile(s, const_cast<v8::ScriptOrigin *>(&origin)); } inline MaybeLocal<BoundScript> CompileScript( v8::Local<v8::String> s ) { return v8::Script::Compile(s); } inline MaybeLocal<v8::Value> RunScript(v8::Local<v8::Script> script) { return script->Run(); } inline v8::Local<v8::Value> MakeCallback( v8::Local<v8::Object> target , v8::Local<v8::Function> func , int argc , v8::Local<v8::Value>* argv) { v8::HandleScope scope; return scope.Close(New(node::MakeCallback(target, func, argc, argv))); } inline v8::Local<v8::Value> MakeCallback( v8::Local<v8::Object> target , v8::Local<v8::String> symbol , int argc , v8::Local<v8::Value>* argv) { v8::HandleScope scope; return scope.Close(New(node::MakeCallback(target, symbol, argc, argv))); } inline v8::Local<v8::Value> MakeCallback( v8::Local<v8::Object> target , const char* method , int argc , v8::Local<v8::Value>* argv) { v8::HandleScope scope; return scope.Close(New(node::MakeCallback(target, method, argc, argv))); } inline void FatalException(const TryCatch& try_catch) { node::FatalException(const_cast<v8::TryCatch &>(try_catch.try_catch_)); } inline v8::Local<v8::Value> ErrnoException( int errorno , const char* syscall = NULL , const char* message = NULL , const char* path = NULL) { return node::ErrnoException(errorno, syscall, message, path); } NAN_DEPRECATED inline v8::Local<v8::Value> NanErrnoException( int errorno , const char* syscall = NULL , const char* message = NULL , const char* path = NULL) { return ErrnoException(errorno, syscall, message, path); } template<typename T> inline void SetIsolateData( v8::Isolate *isolate , T *data ) { isolate->SetData(data); } template<typename T> inline T *GetIsolateData( v8::Isolate *isolate ) { return static_cast<T*>(isolate->GetData()); } class Utf8String { public: inline explicit Utf8String(v8::Local<v8::Value> from) : length_(0), str_(str_st_) { v8::HandleScope scope; if (!from.IsEmpty()) { v8::Local<v8::String> string = from->ToString(); if (!string.IsEmpty()) { size_t len = 3 * string->Length() + 1; assert(len <= INT_MAX); if (len > sizeof (str_st_)) { str_ = static_cast<char*>(malloc(len)); assert(str_ != 0); } const int flags = v8::String::NO_NULL_TERMINATION | imp::kReplaceInvalidUtf8; length_ = string->WriteUtf8(str_, static_cast<int>(len), 0, flags); str_[length_] = '\0'; } } } inline int length() const { return length_; } inline char* operator*() { return str_; } inline const char* operator*() const { return str_; } inline ~Utf8String() { if (str_ != str_st_) { free(str_); } } private: NAN_DISALLOW_ASSIGN_COPY_MOVE(Utf8String) int length_; char *str_; char str_st_[1024]; }; #endif // NODE_MODULE_VERSION typedef void (*FreeCallback)(char *data, void *hint); typedef const FunctionCallbackInfo<v8::Value>& NAN_METHOD_ARGS_TYPE; typedef void NAN_METHOD_RETURN_TYPE; typedef const PropertyCallbackInfo<v8::Value>& NAN_GETTER_ARGS_TYPE; typedef void NAN_GETTER_RETURN_TYPE; typedef const PropertyCallbackInfo<void>& NAN_SETTER_ARGS_TYPE; typedef void NAN_SETTER_RETURN_TYPE; typedef const PropertyCallbackInfo<v8::Value>& NAN_PROPERTY_GETTER_ARGS_TYPE; typedef void NAN_PROPERTY_GETTER_RETURN_TYPE; typedef const PropertyCallbackInfo<v8::Value>& NAN_PROPERTY_SETTER_ARGS_TYPE; typedef void NAN_PROPERTY_SETTER_RETURN_TYPE; typedef const PropertyCallbackInfo<v8::Array>& NAN_PROPERTY_ENUMERATOR_ARGS_TYPE; typedef void NAN_PROPERTY_ENUMERATOR_RETURN_TYPE; typedef const PropertyCallbackInfo<v8::Boolean>& NAN_PROPERTY_DELETER_ARGS_TYPE; typedef void NAN_PROPERTY_DELETER_RETURN_TYPE; typedef const PropertyCallbackInfo<v8::Integer>& NAN_PROPERTY_QUERY_ARGS_TYPE; typedef void NAN_PROPERTY_QUERY_RETURN_TYPE; typedef const PropertyCallbackInfo<v8::Value>& NAN_INDEX_GETTER_ARGS_TYPE; typedef void NAN_INDEX_GETTER_RETURN_TYPE; typedef const PropertyCallbackInfo<v8::Value>& NAN_INDEX_SETTER_ARGS_TYPE; typedef void NAN_INDEX_SETTER_RETURN_TYPE; typedef const PropertyCallbackInfo<v8::Array>& NAN_INDEX_ENUMERATOR_ARGS_TYPE; typedef void NAN_INDEX_ENUMERATOR_RETURN_TYPE; typedef const PropertyCallbackInfo<v8::Boolean>& NAN_INDEX_DELETER_ARGS_TYPE; typedef void NAN_INDEX_DELETER_RETURN_TYPE; typedef const PropertyCallbackInfo<v8::Integer>& NAN_INDEX_QUERY_ARGS_TYPE; typedef void NAN_INDEX_QUERY_RETURN_TYPE; #define NAN_METHOD(name) \ Nan::NAN_METHOD_RETURN_TYPE name(Nan::NAN_METHOD_ARGS_TYPE info) #define NAN_GETTER(name) \ Nan::NAN_GETTER_RETURN_TYPE name( \ v8::Local<v8::String> property \ , Nan::NAN_GETTER_ARGS_TYPE info) #define NAN_SETTER(name) \ Nan::NAN_SETTER_RETURN_TYPE name( \ v8::Local<v8::String> property \ , v8::Local<v8::Value> value \ , Nan::NAN_SETTER_ARGS_TYPE info) #define NAN_PROPERTY_GETTER(name) \ Nan::NAN_PROPERTY_GETTER_RETURN_TYPE name( \ v8::Local<v8::String> property \ , Nan::NAN_PROPERTY_GETTER_ARGS_TYPE info) #define NAN_PROPERTY_SETTER(name) \ Nan::NAN_PROPERTY_SETTER_RETURN_TYPE name( \ v8::Local<v8::String> property \ , v8::Local<v8::Value> value \ , Nan::NAN_PROPERTY_SETTER_ARGS_TYPE info) #define NAN_PROPERTY_ENUMERATOR(name) \ Nan::NAN_PROPERTY_ENUMERATOR_RETURN_TYPE name( \ Nan::NAN_PROPERTY_ENUMERATOR_ARGS_TYPE info) #define NAN_PROPERTY_DELETER(name) \ Nan::NAN_PROPERTY_DELETER_RETURN_TYPE name( \ v8::Local<v8::String> property \ , Nan::NAN_PROPERTY_DELETER_ARGS_TYPE info) #define NAN_PROPERTY_QUERY(name) \ Nan::NAN_PROPERTY_QUERY_RETURN_TYPE name( \ v8::Local<v8::String> property \ , Nan::NAN_PROPERTY_QUERY_ARGS_TYPE info) # define NAN_INDEX_GETTER(name) \ Nan::NAN_INDEX_GETTER_RETURN_TYPE name( \ uint32_t index \ , Nan::NAN_INDEX_GETTER_ARGS_TYPE info) #define NAN_INDEX_SETTER(name) \ Nan::NAN_INDEX_SETTER_RETURN_TYPE name( \ uint32_t index \ , v8::Local<v8::Value> value \ , Nan::NAN_INDEX_SETTER_ARGS_TYPE info) #define NAN_INDEX_ENUMERATOR(name) \ Nan::NAN_INDEX_ENUMERATOR_RETURN_TYPE \ name(Nan::NAN_INDEX_ENUMERATOR_ARGS_TYPE info) #define NAN_INDEX_DELETER(name) \ Nan::NAN_INDEX_DELETER_RETURN_TYPE name( \ uint32_t index \ , Nan::NAN_INDEX_DELETER_ARGS_TYPE info) #define NAN_INDEX_QUERY(name) \ Nan::NAN_INDEX_QUERY_RETURN_TYPE name( \ uint32_t index \ , Nan::NAN_INDEX_QUERY_ARGS_TYPE info) class Callback { public: Callback() {} explicit Callback(const v8::Local<v8::Function> &fn) : handle_(fn) {} ~Callback() { handle_.Reset(); } bool operator==(const Callback &other) const { return handle_ == other.handle_; } bool operator!=(const Callback &other) const { return !operator==(other); } inline v8::Local<v8::Function> operator*() const { return GetFunction(); } NAN_DEPRECATED inline v8::Local<v8::Value> operator()( v8::Local<v8::Object> target , int argc = 0 , v8::Local<v8::Value> argv[] = 0) const { #if NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION v8::Isolate *isolate = v8::Isolate::GetCurrent(); # if NODE_MODULE_VERSION >= NODE_9_0_MODULE_VERSION AsyncResource async("nan:Callback:operator()"); return Call_(isolate, target, argc, argv, &async) .FromMaybe(v8::Local<v8::Value>()); # else return Call_(isolate, target, argc, argv); # endif // NODE_MODULE_VERSION >= NODE_9_0_MODULE_VERSION #else return Call_(target, argc, argv); #endif // NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION } NAN_DEPRECATED inline v8::Local<v8::Value> operator()( int argc = 0 , v8::Local<v8::Value> argv[] = 0) const { #if NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION v8::Isolate *isolate = v8::Isolate::GetCurrent(); v8::EscapableHandleScope scope(isolate); # if NODE_MODULE_VERSION >= NODE_9_0_MODULE_VERSION AsyncResource async("nan:Callback:operator()"); return scope.Escape(Call_(isolate, isolate->GetCurrentContext()->Global(), argc, argv, &async) .FromMaybe(v8::Local<v8::Value>())); # else return scope.Escape( Call_(isolate, isolate->GetCurrentContext()->Global(), argc, argv)); # endif // NODE_MODULE_VERSION >= NODE_9_0_MODULE_VERSION #else v8::HandleScope scope; return scope.Close(Call_(v8::Context::GetCurrent()->Global(), argc, argv)); #endif // NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION } inline MaybeLocal<v8::Value> operator()( AsyncResource* resource , int argc = 0 , v8::Local<v8::Value> argv[] = 0) const { return this->Call(argc, argv, resource); } inline MaybeLocal<v8::Value> operator()( AsyncResource* resource , v8::Local<v8::Object> target , int argc = 0 , v8::Local<v8::Value> argv[] = 0) const { return this->Call(target, argc, argv, resource); } // TODO(kkoopa): remove inline void SetFunction(const v8::Local<v8::Function> &fn) { Reset(fn); } inline void Reset(const v8::Local<v8::Function> &fn) { handle_.Reset(fn); } inline void Reset() { handle_.Reset(); } inline v8::Local<v8::Function> GetFunction() const { return New(handle_); } inline bool IsEmpty() const { return handle_.IsEmpty(); } // Deprecated: For async callbacks Use the versions that accept an // AsyncResource. If this callback does not correspond to an async resource, // that is, it is a synchronous function call on a non-empty JS stack, you // should Nan::Call instead. NAN_DEPRECATED inline v8::Local<v8::Value> Call(v8::Local<v8::Object> target , int argc , v8::Local<v8::Value> argv[]) const { #if NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION v8::Isolate *isolate = v8::Isolate::GetCurrent(); # if NODE_MODULE_VERSION >= NODE_9_0_MODULE_VERSION AsyncResource async("nan:Callback:Call"); return Call_(isolate, target, argc, argv, &async) .FromMaybe(v8::Local<v8::Value>()); # else return Call_(isolate, target, argc, argv); # endif // NODE_MODULE_VERSION >= NODE_9_0_MODULE_VERSION #else return Call_(target, argc, argv); #endif } // Deprecated: For async callbacks Use the versions that accept an // AsyncResource. If this callback does not correspond to an async resource, // that is, it is a synchronous function call on a non-empty JS stack, you // should Nan::Call instead. NAN_DEPRECATED inline v8::Local<v8::Value> Call(int argc, v8::Local<v8::Value> argv[]) const { #if NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION v8::Isolate *isolate = v8::Isolate::GetCurrent(); v8::EscapableHandleScope scope(isolate); # if NODE_MODULE_VERSION >= NODE_9_0_MODULE_VERSION AsyncResource async("nan:Callback:Call"); return scope.Escape(Call_(isolate, isolate->GetCurrentContext()->Global(), argc, argv, &async) .FromMaybe(v8::Local<v8::Value>())); # else return scope.Escape( Call_(isolate, isolate->GetCurrentContext()->Global(), argc, argv)); # endif // NODE_MODULE_VERSION >= NODE_9_0_MODULE_VERSION #else v8::HandleScope scope; return scope.Close(Call_(v8::Context::GetCurrent()->Global(), argc, argv)); #endif } inline MaybeLocal<v8::Value> Call(v8::Local<v8::Object> target , int argc , v8::Local<v8::Value> argv[] , AsyncResource* resource) const { #if NODE_MODULE_VERSION >= NODE_9_0_MODULE_VERSION v8::Isolate* isolate = v8::Isolate::GetCurrent(); return Call_(isolate, target, argc, argv, resource); #elif NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION v8::Isolate *isolate = v8::Isolate::GetCurrent(); return Call_(isolate, target, argc, argv); #else return Call_(target, argc, argv); #endif } inline MaybeLocal<v8::Value> Call(int argc, v8::Local<v8::Value> argv[], AsyncResource* resource) const { #if NODE_MODULE_VERSION >= NODE_9_0_MODULE_VERSION v8::Isolate* isolate = v8::Isolate::GetCurrent(); return Call(isolate->GetCurrentContext()->Global(), argc, argv, resource); #elif NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION v8::Isolate *isolate = v8::Isolate::GetCurrent(); v8::EscapableHandleScope scope(isolate); return scope.Escape( Call_(isolate, isolate->GetCurrentContext()->Global(), argc, argv)); #else v8::HandleScope scope; return scope.Close(Call_(v8::Context::GetCurrent()->Global(), argc, argv)); #endif } private: NAN_DISALLOW_ASSIGN_COPY_MOVE(Callback) Persistent<v8::Function> handle_; #if NODE_MODULE_VERSION >= NODE_9_0_MODULE_VERSION MaybeLocal<v8::Value> Call_(v8::Isolate *isolate , v8::Local<v8::Object> target , int argc , v8::Local<v8::Value> argv[] , AsyncResource* resource) const { EscapableHandleScope scope; v8::Local<v8::Function> func = New(handle_); auto maybe = resource->runInAsyncScope(target, func, argc, argv); v8::Local<v8::Value> local; if (!maybe.ToLocal(&local)) return MaybeLocal<v8::Value>(); return scope.Escape(local); } #elif NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION v8::Local<v8::Value> Call_(v8::Isolate *isolate , v8::Local<v8::Object> target , int argc , v8::Local<v8::Value> argv[]) const { EscapableHandleScope scope; v8::Local<v8::Function> callback = New(handle_); # if NODE_MODULE_VERSION < IOJS_3_0_MODULE_VERSION return scope.Escape(New(node::MakeCallback( isolate , target , callback , argc , argv ))); # else return scope.Escape(node::MakeCallback( isolate , target , callback , argc , argv )); # endif } #else v8::Local<v8::Value> Call_(v8::Local<v8::Object> target , int argc , v8::Local<v8::Value> argv[]) const { EscapableHandleScope scope; v8::Local<v8::Function> callback = New(handle_); return scope.Escape(New(node::MakeCallback( target , callback , argc , argv ))); } #endif }; inline MaybeLocal<v8::Value> Call( const Nan::Callback& callback , v8::Local<v8::Object> recv , int argc , v8::Local<v8::Value> argv[]) { return Call(*callback, recv, argc, argv); } inline MaybeLocal<v8::Value> Call( const Nan::Callback& callback , int argc , v8::Local<v8::Value> argv[]) { #if NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION v8::Isolate* isolate = v8::Isolate::GetCurrent(); v8::EscapableHandleScope scope(isolate); return scope.Escape( Call(*callback, isolate->GetCurrentContext()->Global(), argc, argv) .FromMaybe(v8::Local<v8::Value>())); #else EscapableHandleScope scope; return scope.Escape( Call(*callback, v8::Context::GetCurrent()->Global(), argc, argv) .FromMaybe(v8::Local<v8::Value>())); #endif } inline MaybeLocal<v8::Value> Call( v8::Local<v8::String> symbol , v8::Local<v8::Object> recv , int argc , v8::Local<v8::Value> argv[]) { EscapableHandleScope scope; v8::Local<v8::Value> fn_v = Get(recv, symbol).FromMaybe(v8::Local<v8::Value>()); if (fn_v.IsEmpty() || !fn_v->IsFunction()) return v8::Local<v8::Value>(); v8::Local<v8::Function> fn = fn_v.As<v8::Function>(); return scope.Escape( Call(fn, recv, argc, argv).FromMaybe(v8::Local<v8::Value>())); } inline MaybeLocal<v8::Value> Call( const char* method , v8::Local<v8::Object> recv , int argc , v8::Local<v8::Value> argv[]) { EscapableHandleScope scope; v8::Local<v8::String> method_string = New<v8::String>(method).ToLocalChecked(); return scope.Escape( Call(method_string, recv, argc, argv).FromMaybe(v8::Local<v8::Value>())); } /* abstract */ class AsyncWorker { public: explicit AsyncWorker(Callback *callback_, const char* resource_name = "nan:AsyncWorker") : callback(callback_), errmsg_(NULL) { request.data = this; HandleScope scope; v8::Local<v8::Object> obj = New<v8::Object>(); persistentHandle.Reset(obj); async_resource = new AsyncResource(resource_name, obj); } virtual ~AsyncWorker() { HandleScope scope; if (!persistentHandle.IsEmpty()) persistentHandle.Reset(); delete callback; delete[] errmsg_; delete async_resource; } virtual void WorkComplete() { HandleScope scope; if (errmsg_ == NULL) HandleOKCallback(); else HandleErrorCallback(); delete callback; callback = NULL; } inline void SaveToPersistent( const char *key, const v8::Local<v8::Value> &value) { HandleScope scope; Set(New(persistentHandle), New(key).ToLocalChecked(), value).FromJust(); } inline void SaveToPersistent( const v8::Local<v8::String> &key, const v8::Local<v8::Value> &value) { HandleScope scope; Set(New(persistentHandle), key, value).FromJust(); } inline void SaveToPersistent( uint32_t index, const v8::Local<v8::Value> &value) { HandleScope scope; Set(New(persistentHandle), index, value).FromJust(); } inline v8::Local<v8::Value> GetFromPersistent(const char *key) const { EscapableHandleScope scope; return scope.Escape( Get(New(persistentHandle), New(key).ToLocalChecked()) .FromMaybe(v8::Local<v8::Value>())); } inline v8::Local<v8::Value> GetFromPersistent(const v8::Local<v8::String> &key) const { EscapableHandleScope scope; return scope.Escape( Get(New(persistentHandle), key) .FromMaybe(v8::Local<v8::Value>())); } inline v8::Local<v8::Value> GetFromPersistent(uint32_t index) const { EscapableHandleScope scope; return scope.Escape( Get(New(persistentHandle), index) .FromMaybe(v8::Local<v8::Value>())); } virtual void Execute() = 0; uv_work_t request; virtual void Destroy() { delete this; } protected: Persistent<v8::Object> persistentHandle; Callback *callback; AsyncResource *async_resource; virtual void HandleOKCallback() { HandleScope scope; callback->Call(0, NULL, async_resource); } virtual void HandleErrorCallback() { HandleScope scope; v8::Local<v8::Value> argv[] = { v8::Exception::Error(New<v8::String>(ErrorMessage()).ToLocalChecked()) }; callback->Call(1, argv, async_resource); } void SetErrorMessage(const char *msg) { delete[] errmsg_; size_t size = strlen(msg) + 1; errmsg_ = new char[size]; memcpy(errmsg_, msg, size); } const char* ErrorMessage() const { return errmsg_; } private: NAN_DISALLOW_ASSIGN_COPY_MOVE(AsyncWorker) char *errmsg_; }; /* abstract */ class AsyncBareProgressWorkerBase : public AsyncWorker { public: explicit AsyncBareProgressWorkerBase( Callback *callback_, const char* resource_name = "nan:AsyncBareProgressWorkerBase") : AsyncWorker(callback_, resource_name) { uv_async_init( GetCurrentEventLoop() , &async , AsyncProgress_ ); async.data = this; } virtual ~AsyncBareProgressWorkerBase() { } virtual void WorkProgress() = 0; virtual void Destroy() { uv_close(reinterpret_cast<uv_handle_t*>(&async), AsyncClose_); } private: inline static NAUV_WORK_CB(AsyncProgress_) { AsyncBareProgressWorkerBase *worker = static_cast<AsyncBareProgressWorkerBase*>(async->data); worker->WorkProgress(); } inline static void AsyncClose_(uv_handle_t* handle) { AsyncBareProgressWorkerBase *worker = static_cast<AsyncBareProgressWorkerBase*>(handle->data); delete worker; } protected: uv_async_t async; }; template<class T> /* abstract */ class AsyncBareProgressWorker : public AsyncBareProgressWorkerBase { public: explicit AsyncBareProgressWorker( Callback *callback_, const char* resource_name = "nan:AsyncBareProgressWorker") : AsyncBareProgressWorkerBase(callback_, resource_name) { uv_mutex_init(&async_lock); } virtual ~AsyncBareProgressWorker() { uv_mutex_destroy(&async_lock); } class ExecutionProgress { friend class AsyncBareProgressWorker; public: void Signal() const { uv_mutex_lock(&that_->async_lock); uv_async_send(&that_->async); uv_mutex_unlock(&that_->async_lock); } void Send(const T* data, size_t count) const { that_->SendProgress_(data, count); } private: explicit ExecutionProgress(AsyncBareProgressWorker *that) : that_(that) {} NAN_DISALLOW_ASSIGN_COPY_MOVE(ExecutionProgress) AsyncBareProgressWorker* const that_; }; virtual void Execute(const ExecutionProgress& progress) = 0; virtual void HandleProgressCallback(const T *data, size_t size) = 0; protected: uv_mutex_t async_lock; private: void Execute() /*final override*/ { ExecutionProgress progress(this); Execute(progress); } virtual void SendProgress_(const T *data, size_t count) = 0; }; template<class T> /* abstract */ class AsyncProgressWorkerBase : public AsyncBareProgressWorker<T> { public: explicit AsyncProgressWorkerBase( Callback *callback_, const char* resource_name = "nan:AsyncProgressWorkerBase") : AsyncBareProgressWorker<T>(callback_, resource_name), asyncdata_(NULL), asyncsize_(0) { } virtual ~AsyncProgressWorkerBase() { delete[] asyncdata_; } void WorkProgress() { uv_mutex_lock(&this->async_lock); T *data = asyncdata_; size_t size = asyncsize_; asyncdata_ = NULL; asyncsize_ = 0; uv_mutex_unlock(&this->async_lock); // Don't send progress events after we've already completed. if (this->callback) { this->HandleProgressCallback(data, size); } delete[] data; } private: void SendProgress_(const T *data, size_t count) { T *new_data = new T[count]; std::copy(data, data + count, new_data); uv_mutex_lock(&this->async_lock); T *old_data = asyncdata_; asyncdata_ = new_data; asyncsize_ = count; uv_async_send(&this->async); uv_mutex_unlock(&this->async_lock); delete[] old_data; } T *asyncdata_; size_t asyncsize_; }; // This ensures compatibility to the previous un-templated AsyncProgressWorker // class definition. typedef AsyncProgressWorkerBase<char> AsyncProgressWorker; template<class T> /* abstract */ class AsyncBareProgressQueueWorker : public AsyncBareProgressWorkerBase { public: explicit AsyncBareProgressQueueWorker( Callback *callback_, const char* resource_name = "nan:AsyncBareProgressQueueWorker") : AsyncBareProgressWorkerBase(callback_, resource_name) { } virtual ~AsyncBareProgressQueueWorker() { } class ExecutionProgress { friend class AsyncBareProgressQueueWorker; public: void Send(const T* data, size_t count) const { that_->SendProgress_(data, count); } private: explicit ExecutionProgress(AsyncBareProgressQueueWorker *that) : that_(that) {} NAN_DISALLOW_ASSIGN_COPY_MOVE(ExecutionProgress) AsyncBareProgressQueueWorker* const that_; }; virtual void Execute(const ExecutionProgress& progress) = 0; virtual void HandleProgressCallback(const T *data, size_t size) = 0; private: void Execute() /*final override*/ { ExecutionProgress progress(this); Execute(progress); } virtual void SendProgress_(const T *data, size_t count) = 0; }; template<class T> /* abstract */ class AsyncProgressQueueWorker : public AsyncBareProgressQueueWorker<T> { public: explicit AsyncProgressQueueWorker( Callback *callback_, const char* resource_name = "nan:AsyncProgressQueueWorker") : AsyncBareProgressQueueWorker<T>(callback_) { uv_mutex_init(&async_lock); } virtual ~AsyncProgressQueueWorker() { uv_mutex_lock(&async_lock); while (!asyncdata_.empty()) { std::pair<T*, size_t> &datapair = asyncdata_.front(); T *data = datapair.first; asyncdata_.pop(); delete[] data; } uv_mutex_unlock(&async_lock); uv_mutex_destroy(&async_lock); } void WorkComplete() { WorkProgress(); AsyncWorker::WorkComplete(); } void WorkProgress() { uv_mutex_lock(&async_lock); while (!asyncdata_.empty()) { std::pair<T*, size_t> &datapair = asyncdata_.front(); T *data = datapair.first; size_t size = datapair.second; asyncdata_.pop(); uv_mutex_unlock(&async_lock); // Don't send progress events after we've already completed. if (this->callback) { this->HandleProgressCallback(data, size); } delete[] data; uv_mutex_lock(&async_lock); } uv_mutex_unlock(&async_lock); } private: void SendProgress_(const T *data, size_t count) { T *new_data = new T[count]; std::copy(data, data + count, new_data); uv_mutex_lock(&async_lock); asyncdata_.push(std::pair<T*, size_t>(new_data, count)); uv_mutex_unlock(&async_lock); uv_async_send(&this->async); } uv_mutex_t async_lock; std::queue<std::pair<T*, size_t> > asyncdata_; }; inline void AsyncExecute (uv_work_t* req) { AsyncWorker *worker = static_cast<AsyncWorker*>(req->data); worker->Execute(); } /* uv_after_work_cb has 1 argument before node-v0.9.4 and * 2 arguments since node-v0.9.4 * https://github.com/libuv/libuv/commit/92fb84b751e18f032c02609467f44bfe927b80c5 */ inline void AsyncExecuteComplete(uv_work_t *req) { AsyncWorker* worker = static_cast<AsyncWorker*>(req->data); worker->WorkComplete(); worker->Destroy(); } inline void AsyncExecuteComplete (uv_work_t* req, int status) { AsyncExecuteComplete(req); } inline void AsyncQueueWorker (AsyncWorker* worker) { uv_queue_work( GetCurrentEventLoop() , &worker->request , AsyncExecute , AsyncExecuteComplete ); } namespace imp { inline ExternalOneByteStringResource const* GetExternalResource(v8::Local<v8::String> str) { #if NODE_MODULE_VERSION < ATOM_0_21_MODULE_VERSION return str->GetExternalAsciiStringResource(); #else return str->GetExternalOneByteStringResource(); #endif } inline bool IsExternal(v8::Local<v8::String> str) { #if NODE_MODULE_VERSION < ATOM_0_21_MODULE_VERSION return str->IsExternalAscii(); #else return str->IsExternalOneByte(); #endif } } // end of namespace imp enum Encoding {ASCII, UTF8, BASE64, UCS2, BINARY, HEX, BUFFER}; #if NODE_MODULE_VERSION < NODE_0_10_MODULE_VERSION # include "nan_string_bytes.h" // NOLINT(build/include) #endif inline v8::Local<v8::Value> Encode( const void *buf, size_t len, enum Encoding encoding = BINARY) { #if (NODE_MODULE_VERSION >= ATOM_0_21_MODULE_VERSION) v8::Isolate* isolate = v8::Isolate::GetCurrent(); node::encoding node_enc = static_cast<node::encoding>(encoding); if (encoding == UCS2) { return node::Encode( isolate , reinterpret_cast<const uint16_t *>(buf) , len / 2); } else { return node::Encode( isolate , reinterpret_cast<const char *>(buf) , len , node_enc); } #elif (NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION) return node::Encode( v8::Isolate::GetCurrent() , buf, len , static_cast<node::encoding>(encoding)); #else # if NODE_MODULE_VERSION >= NODE_0_10_MODULE_VERSION return node::Encode(buf, len, static_cast<node::encoding>(encoding)); # else return imp::Encode(reinterpret_cast<const char*>(buf), len, encoding); # endif #endif } inline ssize_t DecodeBytes( v8::Local<v8::Value> val, enum Encoding encoding = BINARY) { #if (NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION) return node::DecodeBytes( v8::Isolate::GetCurrent() , val , static_cast<node::encoding>(encoding)); #else # if (NODE_MODULE_VERSION < NODE_0_10_MODULE_VERSION) if (encoding == BUFFER) { return node::DecodeBytes(val, node::BINARY); } # endif return node::DecodeBytes(val, static_cast<node::encoding>(encoding)); #endif } inline ssize_t DecodeWrite( char *buf , size_t len , v8::Local<v8::Value> val , enum Encoding encoding = BINARY) { #if (NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION) return node::DecodeWrite( v8::Isolate::GetCurrent() , buf , len , val , static_cast<node::encoding>(encoding)); #else # if (NODE_MODULE_VERSION < NODE_0_10_MODULE_VERSION) if (encoding == BUFFER) { return node::DecodeWrite(buf, len, val, node::BINARY); } # endif return node::DecodeWrite( buf , len , val , static_cast<node::encoding>(encoding)); #endif } inline void SetPrototypeTemplate( v8::Local<v8::FunctionTemplate> templ , const char *name , v8::Local<v8::Data> value ) { HandleScope scope; SetTemplate(templ->PrototypeTemplate(), name, value); } inline void SetPrototypeTemplate( v8::Local<v8::FunctionTemplate> templ , v8::Local<v8::String> name , v8::Local<v8::Data> value , v8::PropertyAttribute attributes ) { HandleScope scope; SetTemplate(templ->PrototypeTemplate(), name, value, attributes); } inline void SetInstanceTemplate( v8::Local<v8::FunctionTemplate> templ , const char *name , v8::Local<v8::Data> value ) { HandleScope scope; SetTemplate(templ->InstanceTemplate(), name, value); } inline void SetInstanceTemplate( v8::Local<v8::FunctionTemplate> templ , v8::Local<v8::String> name , v8::Local<v8::Data> value , v8::PropertyAttribute attributes ) { HandleScope scope; SetTemplate(templ->InstanceTemplate(), name, value, attributes); } namespace imp { // Note(@agnat): Helper to distinguish different receiver types. The first // version deals with receivers derived from v8::Template. The second version // handles everything else. The final argument only serves as discriminator and // is unused. template <typename T> inline void SetMethodAux(T recv, v8::Local<v8::String> name, v8::Local<v8::FunctionTemplate> tpl, v8::Template *) { recv->Set(name, tpl); } template <typename T> inline void SetMethodAux(T recv, v8::Local<v8::String> name, v8::Local<v8::FunctionTemplate> tpl, ...) { Set(recv, name, GetFunction(tpl).ToLocalChecked()); } } // end of namespace imp template <typename T, template <typename> class HandleType> inline void SetMethod( HandleType<T> recv , const char *name , FunctionCallback callback , v8::Local<v8::Value> data = v8::Local<v8::Value>()) { HandleScope scope; v8::Local<v8::FunctionTemplate> t = New<v8::FunctionTemplate>(callback, data); v8::Local<v8::String> fn_name = New(name).ToLocalChecked(); t->SetClassName(fn_name); // Note(@agnat): Pass an empty T* as discriminator. See note on // SetMethodAux(...) above imp::SetMethodAux(recv, fn_name, t, static_cast<T*>(0)); } inline void SetPrototypeMethod( v8::Local<v8::FunctionTemplate> recv , const char* name , FunctionCallback callback , v8::Local<v8::Value> data = v8::Local<v8::Value>()) { HandleScope scope; v8::Local<v8::FunctionTemplate> t = New<v8::FunctionTemplate>( callback , data , New<v8::Signature>(recv)); v8::Local<v8::String> fn_name = New(name).ToLocalChecked(); recv->PrototypeTemplate()->Set(fn_name, t); t->SetClassName(fn_name); } //=== Accessors and Such ======================================================= inline void SetAccessor( v8::Local<v8::ObjectTemplate> tpl , v8::Local<v8::String> name , GetterCallback getter , SetterCallback setter = 0 , v8::Local<v8::Value> data = v8::Local<v8::Value>() , v8::AccessControl settings = v8::DEFAULT , v8::PropertyAttribute attribute = v8::None , imp::Sig signature = imp::Sig()) { HandleScope scope; imp::NativeGetter getter_ = imp::GetterCallbackWrapper; imp::NativeSetter setter_ = setter ? imp::SetterCallbackWrapper : 0; v8::Local<v8::ObjectTemplate> otpl = New<v8::ObjectTemplate>(); otpl->SetInternalFieldCount(imp::kAccessorFieldCount); v8::Local<v8::Object> obj = NewInstance(otpl).ToLocalChecked(); obj->SetInternalField( imp::kGetterIndex , New<v8::External>(reinterpret_cast<void *>(getter))); if (setter != 0) { obj->SetInternalField( imp::kSetterIndex , New<v8::External>(reinterpret_cast<void *>(setter))); } if (!data.IsEmpty()) { obj->SetInternalField(imp::kDataIndex, data); } tpl->SetAccessor( name , getter_ , setter_ , obj , settings , attribute , signature); } inline bool SetAccessor( v8::Local<v8::Object> obj , v8::Local<v8::String> name , GetterCallback getter , SetterCallback setter = 0 , v8::Local<v8::Value> data = v8::Local<v8::Value>() , v8::AccessControl settings = v8::DEFAULT , v8::PropertyAttribute attribute = v8::None) { HandleScope scope; imp::NativeGetter getter_ = imp::GetterCallbackWrapper; imp::NativeSetter setter_ = setter ? imp::SetterCallbackWrapper : 0; v8::Local<v8::ObjectTemplate> otpl = New<v8::ObjectTemplate>(); otpl->SetInternalFieldCount(imp::kAccessorFieldCount); v8::Local<v8::Object> dataobj = NewInstance(otpl).ToLocalChecked(); dataobj->SetInternalField( imp::kGetterIndex , New<v8::External>(reinterpret_cast<void *>(getter))); if (!data.IsEmpty()) { dataobj->SetInternalField(imp::kDataIndex, data); } if (setter) { dataobj->SetInternalField( imp::kSetterIndex , New<v8::External>(reinterpret_cast<void *>(setter))); } #if (NODE_MODULE_VERSION >= NODE_6_0_MODULE_VERSION) return obj->SetAccessor( GetCurrentContext() , name , getter_ , setter_ , dataobj , settings , attribute).FromMaybe(false); #else return obj->SetAccessor( name , getter_ , setter_ , dataobj , settings , attribute); #endif } inline void SetNamedPropertyHandler( v8::Local<v8::ObjectTemplate> tpl , PropertyGetterCallback getter , PropertySetterCallback setter = 0 , PropertyQueryCallback query = 0 , PropertyDeleterCallback deleter = 0 , PropertyEnumeratorCallback enumerator = 0 , v8::Local<v8::Value> data = v8::Local<v8::Value>()) { HandleScope scope; imp::NativePropertyGetter getter_ = imp::PropertyGetterCallbackWrapper; imp::NativePropertySetter setter_ = setter ? imp::PropertySetterCallbackWrapper : 0; imp::NativePropertyQuery query_ = query ? imp::PropertyQueryCallbackWrapper : 0; imp::NativePropertyDeleter *deleter_ = deleter ? imp::PropertyDeleterCallbackWrapper : 0; imp::NativePropertyEnumerator enumerator_ = enumerator ? imp::PropertyEnumeratorCallbackWrapper : 0; v8::Local<v8::ObjectTemplate> otpl = New<v8::ObjectTemplate>(); otpl->SetInternalFieldCount(imp::kPropertyFieldCount); v8::Local<v8::Object> obj = NewInstance(otpl).ToLocalChecked(); obj->SetInternalField( imp::kPropertyGetterIndex , New<v8::External>(reinterpret_cast<void *>(getter))); if (setter) { obj->SetInternalField( imp::kPropertySetterIndex , New<v8::External>(reinterpret_cast<void *>(setter))); } if (query) { obj->SetInternalField( imp::kPropertyQueryIndex , New<v8::External>(reinterpret_cast<void *>(query))); } if (deleter) { obj->SetInternalField( imp::kPropertyDeleterIndex , New<v8::External>(reinterpret_cast<void *>(deleter))); } if (enumerator) { obj->SetInternalField( imp::kPropertyEnumeratorIndex , New<v8::External>(reinterpret_cast<void *>(enumerator))); } if (!data.IsEmpty()) { obj->SetInternalField(imp::kDataIndex, data); } #if NODE_MODULE_VERSION > NODE_0_12_MODULE_VERSION tpl->SetHandler(v8::NamedPropertyHandlerConfiguration( getter_, setter_, query_, deleter_, enumerator_, obj)); #else tpl->SetNamedPropertyHandler( getter_ , setter_ , query_ , deleter_ , enumerator_ , obj); #endif } inline void SetIndexedPropertyHandler( v8::Local<v8::ObjectTemplate> tpl , IndexGetterCallback getter , IndexSetterCallback setter = 0 , IndexQueryCallback query = 0 , IndexDeleterCallback deleter = 0 , IndexEnumeratorCallback enumerator = 0 , v8::Local<v8::Value> data = v8::Local<v8::Value>()) { HandleScope scope; imp::NativeIndexGetter getter_ = imp::IndexGetterCallbackWrapper; imp::NativeIndexSetter setter_ = setter ? imp::IndexSetterCallbackWrapper : 0; imp::NativeIndexQuery query_ = query ? imp::IndexQueryCallbackWrapper : 0; imp::NativeIndexDeleter deleter_ = deleter ? imp::IndexDeleterCallbackWrapper : 0; imp::NativeIndexEnumerator enumerator_ = enumerator ? imp::IndexEnumeratorCallbackWrapper : 0; v8::Local<v8::ObjectTemplate> otpl = New<v8::ObjectTemplate>(); otpl->SetInternalFieldCount(imp::kIndexPropertyFieldCount); v8::Local<v8::Object> obj = NewInstance(otpl).ToLocalChecked(); obj->SetInternalField( imp::kIndexPropertyGetterIndex , New<v8::External>(reinterpret_cast<void *>(getter))); if (setter) { obj->SetInternalField( imp::kIndexPropertySetterIndex , New<v8::External>(reinterpret_cast<void *>(setter))); } if (query) { obj->SetInternalField( imp::kIndexPropertyQueryIndex , New<v8::External>(reinterpret_cast<void *>(query))); } if (deleter) { obj->SetInternalField( imp::kIndexPropertyDeleterIndex , New<v8::External>(reinterpret_cast<void *>(deleter))); } if (enumerator) { obj->SetInternalField( imp::kIndexPropertyEnumeratorIndex , New<v8::External>(reinterpret_cast<void *>(enumerator))); } if (!data.IsEmpty()) { obj->SetInternalField(imp::kDataIndex, data); } #if NODE_MODULE_VERSION > NODE_0_12_MODULE_VERSION tpl->SetHandler(v8::IndexedPropertyHandlerConfiguration( getter_, setter_, query_, deleter_, enumerator_, obj)); #else tpl->SetIndexedPropertyHandler( getter_ , setter_ , query_ , deleter_ , enumerator_ , obj); #endif } inline void SetCallHandler( v8::Local<v8::FunctionTemplate> tpl , FunctionCallback callback , v8::Local<v8::Value> data = v8::Local<v8::Value>()) { HandleScope scope; v8::Local<v8::ObjectTemplate> otpl = New<v8::ObjectTemplate>(); otpl->SetInternalFieldCount(imp::kFunctionFieldCount); v8::Local<v8::Object> obj = NewInstance(otpl).ToLocalChecked(); obj->SetInternalField( imp::kFunctionIndex , New<v8::External>(reinterpret_cast<void *>(callback))); if (!data.IsEmpty()) { obj->SetInternalField(imp::kDataIndex, data); } tpl->SetCallHandler(imp::FunctionCallbackWrapper, obj); } inline void SetCallAsFunctionHandler( v8::Local<v8::ObjectTemplate> tpl, FunctionCallback callback, v8::Local<v8::Value> data = v8::Local<v8::Value>()) { HandleScope scope; v8::Local<v8::ObjectTemplate> otpl = New<v8::ObjectTemplate>(); otpl->SetInternalFieldCount(imp::kFunctionFieldCount); v8::Local<v8::Object> obj = NewInstance(otpl).ToLocalChecked(); obj->SetInternalField( imp::kFunctionIndex , New<v8::External>(reinterpret_cast<void *>(callback))); if (!data.IsEmpty()) { obj->SetInternalField(imp::kDataIndex, data); } tpl->SetCallAsFunctionHandler(imp::FunctionCallbackWrapper, obj); } //=== Weak Persistent Handling ================================================= #include "nan_weak.h" // NOLINT(build/include) //=== ObjectWrap =============================================================== #include "nan_object_wrap.h" // NOLINT(build/include) //=== HiddenValue/Private ====================================================== #include "nan_private.h" // NOLINT(build/include) //=== Export ================================================================== inline void Export(ADDON_REGISTER_FUNCTION_ARGS_TYPE target, const char *name, FunctionCallback f) { HandleScope scope; Set(target, New<v8::String>(name).ToLocalChecked(), GetFunction(New<v8::FunctionTemplate>(f)).ToLocalChecked()); } //=== Tap Reverse Binding ===================================================== struct Tap { explicit Tap(v8::Local<v8::Value> t) : t_() { HandleScope scope; t_.Reset(To<v8::Object>(t).ToLocalChecked()); } ~Tap() { t_.Reset(); } // not sure if necessary inline void plan(int i) { HandleScope scope; v8::Local<v8::Value> arg = New(i); Call("plan", New(t_), 1, &arg); } inline void ok(bool isOk, const char *msg = NULL) { HandleScope scope; v8::Local<v8::Value> args[2]; args[0] = New(isOk); if (msg) args[1] = New(msg).ToLocalChecked(); Call("ok", New(t_), msg ? 2 : 1, args); } inline void pass(const char * msg = NULL) { HandleScope scope; v8::Local<v8::Value> hmsg; if (msg) hmsg = New(msg).ToLocalChecked(); Call("pass", New(t_), msg ? 1 : 0, &hmsg); } inline void end() { HandleScope scope; Call("end", New(t_), 0, NULL); } private: Persistent<v8::Object> t_; }; #define NAN_STRINGIZE2(x) #x #define NAN_STRINGIZE(x) NAN_STRINGIZE2(x) #define NAN_TEST_EXPRESSION(expression) \ ( expression ), __FILE__ ":" NAN_STRINGIZE(__LINE__) ": " #expression #define NAN_EXPORT(target, function) Export(target, #function, function) #undef TYPE_CHECK //=== Generic Maybefication =================================================== namespace imp { template <typename T> struct Maybefier; template <typename T> struct Maybefier<v8::Local<T> > { inline static MaybeLocal<T> convert(v8::Local<T> v) { return v; } }; template <typename T> struct Maybefier<MaybeLocal<T> > { inline static MaybeLocal<T> convert(MaybeLocal<T> v) { return v; } }; } // end of namespace imp template <typename T, template <typename> class MaybeMaybe> inline MaybeLocal<T> MakeMaybe(MaybeMaybe<T> v) { return imp::Maybefier<MaybeMaybe<T> >::convert(v); } //=== TypedArrayContents ======================================================= #include "nan_typedarray_contents.h" // NOLINT(build/include) //=== JSON ===================================================================== #include "nan_json.h" // NOLINT(build/include) //=== ScriptOrigin ============================================================= #include "nan_scriptorigin.h" // NOLINT(build/include) } // end of namespace Nan #endif // NAN_H_