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script.md
[ini]
Christian Fraß
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## Script NAN provides `v8::Script` helpers as the API has changed over the supported versions of V8. - <a href="#api_nan_compile_script"><b><code>Nan::CompileScript()</code></b></a> - <a href="#api_nan_run_script"><b><code>Nan::RunScript()</code></b></a> - <a href="#api_nan_script_origin"><b><code>Nan::ScriptOrigin</code></b></a> <a name="api_nan_compile_script"></a> ### Nan::CompileScript() A wrapper around [`v8::ScriptCompiler::Compile()`](https://v8docs.nodesource.com/node-8.16/da/da5/classv8_1_1_script_compiler.html#a93f5072a0db55d881b969e9fc98e564b). Note that `Nan::BoundScript` is an alias for `v8::Script`. Signature: ```c++ Nan::MaybeLocal<Nan::BoundScript> Nan::CompileScript( v8::Local<v8::String> s, const v8::ScriptOrigin& origin); Nan::MaybeLocal<Nan::BoundScript> Nan::CompileScript(v8::Local<v8::String> s); ``` <a name="api_nan_run_script"></a> ### Nan::RunScript() Calls `script->Run()` or `script->BindToCurrentContext()->Run(Nan::GetCurrentContext())`. Note that `Nan::BoundScript` is an alias for `v8::Script` and `Nan::UnboundScript` is an alias for `v8::UnboundScript` where available and `v8::Script` on older versions of V8. Signature: ```c++ Nan::MaybeLocal<v8::Value> Nan::RunScript(v8::Local<Nan::UnboundScript> script) Nan::MaybeLocal<v8::Value> Nan::RunScript(v8::Local<Nan::BoundScript> script) ``` <a name="api_nan_script_origin"></a> ### Nan::ScriptOrigin A class transparently extending [`v8::ScriptOrigin`](https://v8docs.nodesource.com/node-16.0/db/d84/classv8_1_1_script_origin.html#pub-methods) to provide backwards compatibility. Only the listed methods are guaranteed to be available on all versions of Node. Declaration: ```c++ class Nan::ScriptOrigin : public v8::ScriptOrigin { public: ScriptOrigin(v8::Local<v8::Value> name, v8::Local<v8::Integer> line = v8::Local<v8::Integer>(), v8::Local<v8::Integer> column = v8::Local<v8::Integer>()) v8::Local<v8::Value> ResourceName() const; v8::Local<v8::Integer> ResourceLineOffset() const; v8::Local<v8::Integer> ResourceColumnOffset() const; } ```